![]() All good/noteworthy/first-class/etc community content should have a chance to be presented this way. ![]() While the CC program is invite-only (meaning Beamdog initially approaches content authors about getting their stuff in to ensure a general level of “shippability”), I’m happy to take suggestions in this thread or if you wish, applications in a PM. We could set up one for the vault as well, but by my reckoning it faces the same common courtesy issues as the curated content program: We wouldn’t want to repackage a module+dependencies without asking the folks involved, and getting the art to look good is a fair bit of work at which point it has a good chance to go into the CC program as well.įor the CC repo: There are some additional releases in the pipeline, but for privacy and surprise reasons I will not be mentioning them! Besides, the absolutely best way to ensure something won’t happen is to announce it publicly. If you want to set up your own repository, your best bet currently is to pattern off the offical CC repo json: You will need the newest tooling sourced from to generate the manifests. However, only the CC repo ships with the game by default others need to be added by players. The backing system is entirely “open”, meaning anyone can create repositories of equal value and functionality. This is a new SP main menu where the player can download community modules via NWSync.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |